Oracle:

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
//
Double Overdrive — Equipped creature gets +2/+0 and has double strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Valeur de Mana: {2}{R}
Type: Enchantment // Legendary Artifact — Equipment
Identité de couleur EDH: {R}

Sidequest: Play Blitzball // World Champion, Celestial Weapon

0,75 $CA
4 en Stock (Limite de 4 par client)

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