Oracle Text:

Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Mana Value {1}{U}
Type Line Creature — Human Rogue Werewolf // Creature — Werewolf
Power 1 // 2
Toughness 1 // 1
EDH Color Identity {G}{U}

Suspicious Stowaway // Seafaring Werewolf

1 in Stock (Limit of 4 per customer)

Match it with

Magic the Gathering is a registered trademark of Wizards of the Coast, Inc. Magic the Gathering and all Magic the Gathering images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
This Website © 2023 Maitre de Jeu S.E.N.C